A software rendering engine written in C++. Currently supports affine texture mapping w/ bilinear interpolation as well as loading mesh/image data from obj/ppm. Currently, only runs on one thread on the CPU. Source code @ http://github.com/ArkaneCow/thirdpillow Minecraft models taken from GerladoCockerhan @ http://www.minecraftforum.net/topic/961285-blender-minecraft-rig-7000-downloads/